Feature film · Supporting work
Elvis

About
Unreal environment work supporting the film's VFX.
Unreal Engine environments built by the Spectre Studios team for the film's VFX team.
Film
Credits
Co-founder / Technical DirectorRick Pearce
StudioSpectre Studios
Selected prior work by PHAZE founder Rick Pearce. Produced at Spectre Studios. Rick's role: Co-founder / Technical Director, Spectre Studios.