Virtual Production / LED
Show the finished image and the production method together. Each project keeps one case study. A film leads with its result, then how direction, lighting, Unreal environments, stage work and compositing made it possible.
Where the exact stage method is not yet confirmed, the broader Virtual Production label is used.
Lead cases 2

Age of Dinosaurs
Game trailer · 2026Director / Cinematography / LightingLive action, CG creatures and Unreal Engine 5 environments as one image. Lead case for direction and lighting across real-time and live action.

Warhammer 40,000: Space Marine VR
VR campaign · 2025–2026Director / Cinematography / LightingCampaign direction, performance and lighting on an LED volume, with Unreal Engine environments captured in camera.
More production work 2

ZED RUN, promotional film
LED-volume promoCo-founder / Technical Director, Spectre StudiosAn LED-volume promotional shoot across multiple virtual settings.

Ford, SEMA broadcasts
BroadcastCo-founder / Technical Director, Spectre StudiosBroadcast footage not yet supplied.Two broadcasts using virtual-production methods.
Technical depth 4

Spectre: Real-Time VP
Virtual production · 2016–2022Co-founder / Technical DirectorProduction methods: previs and stunt visualisation, photogrammetry, digital doubles, capture and LED-volume R&D.

Furiosa: A Mad Max Saga
Feature filmCo-founder / Technical Director, Spectre StudiosUnreal digital doubles and stunt previs with PROXI Studios.

La Brea, seasons 1 and 2
TelevisionCo-founder / Technical Director, Spectre StudiosVirtual art department environments and on-set Unreal operations for an LED volume.

Triple Frontier
Feature filmCo-founder / Technical Director, Spectre StudiosDigital location reconstruction for action planning and stunt previs.
Commercials and performance 4

Beau Is Afraid
Feature filmCo-founder / Technical Director, Spectre StudiosVirtual-production environments developed with MELS Studios.

Lexus, “Effortless in Every Way”
CommercialCo-founder / Technical Director, Spectre StudiosTracked-camera commercial combining physical subjects and virtual environments.

Volkswagen, ID. Buzz launch
CommercialCo-founder / Technical Director, Spectre StudiosOptimised environments for a virtual-production launch campaign.

Masked Wolf, “Astronaut in the Ocean”
PerformanceCo-founder / Technical Director, Spectre StudiosVirtual environments and on-set direction for performance content.